When Nintendo’s Legend of Zelda: Breath of the Wild landed on the Switch last month, fans were delighted at the results. What really caught eyes though was Miyamoto showcasing a 2D version of the game, made to serve as a tech demo using the original Legend of Zelda on the NES’s aesthetics. Fans wondered if they’d ever get the chance to play that build of the game. Now one fan has helped them out, creating a version of his very own.
Winter Drake, the developer of Breath of the NES, told Kotaku;
“This project is still in its early stages…I’ll be adding more areas with distinct elements and atmospheres, puzzle elements for dungeons, and lots of ways to creatively kill enemies,”
“I don’t feel the need to be bound to BOTW’s exact structure… For example, one of the original items in the game is a ‘Byoki Berry,’ which the game tells you is poisonous to humans. However, if you drop a Byoki berry near some Octorocks, they’ll flock to it ignoring everything else, allowing you to trap them, kill them, or sneak by.”
“I have a lot of plans for original features in the game, and although I’d like to capture the spirit of BotW and NES Zelda, I’m not restricting myself to be perfectly faithful.”
And yes, Drake is aware of Nintendo’s ever looming banhammer;
“When a lot of people hear about this project, they jump to worrying about a cease and desist from Nintendo…. While I’m going to stay hardworking on Breath of the NES for as long as I can, if Nintendo asks me to stop using their IP, I do plan to continue development with my own original characters. I’m having way too much fun creating this world to just give up.”
Having given the demo a quick whirl, I can confirm that it works perfectly fine. There’s a lot of Nintendo in here though, so don’t expect it to sit up for too long. Nintendo’s lawyers are exceptionally trigger happy. It’s great fun, even if it is a little on the rough side right now. A tech demo, but one you’ll be wanting to check out.
Will you be checking out the fan made game?