Gaming

Mass Effect Andromeda To Feature Over 1200 Speaking Characters

Turns out Mass Effect: Andromeda will come packing one of the most spoken friendly universes ever within a videogame.

Mass Effect: Andromeda is without a doubt one of the most anticipated games hitting shelves in 2017. Over the last two weeks, Bioware and EA have been talking Mass Effect: Andromeda To Feature Over 1200 Speaking Characters the parts that will make the game. Now we know that the upcoming entry in the Bioware series will have the most consistent use of voice acting in the series, with over a thousand fully voiced characters. 

Talking about the amount of spoken dialogue in the upcoming Mass Effect: Andromeda, Mass Effect: Andromeda creative director Mac Walters stated;

“something like 670 unique characters who would speak to you… Mass Effect: Andromeda contains “over 1,200” speaking characters. “

“When you look at the dialogue options, we’re basically [at] the equivalent of Mass Effect 2 and 3 put together,”

 

It was later clarified by Andromeda’s producer Michael Gamble just how expansive this will be;

“The lines of dialogue we have in Andromeda is like Mass Effect 2 and 3 combined… So the number of characters is vaster, but the amount of stuff you and that character can talk about is also larger—especially the squad, we definitely focused in on the squad. We made sure the squad was beefy, and developed, and that you could do different things with them and then that information would basically carry through the conversations. That was a large focus. Yeah, in terms of the amount of writing, that was increased, and the number of characters was also increased.”

 

To help you meet new people in the game, gamers will be made to use ‘Andromeda Viability’ points – which allow gamers to wake up colonists. This increases the population of the Nexus space station and other settlements. There are also planet-specific Viability levels, which allows you to work towards setting up an outpost. Once planetary viability has been raised high enough, an outpost can be established – which allows you to open up new areas, quests, people, and shops.

With a much deeper approach to world building than anything in the series before it – are you excited to dive back into the Mass Effect universe?

 

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