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Telltale Games are one of gamings more unique companies. Having found huge success in the point and click adventure market, the company rarely ventures out of this comfort zone. It’s led to some accusations (including from us) that the company is coasting on past successes. Turns out that Telltale feel the same and are looking so shake up what audiences expect from them.

Speaking to GamesIindustry.biz, Telltale boss Job Stauffer said that Telltale’s next round of games will be “fundamentally different” and that while change may not occur in the short term;

”It’s on our agenda for the next year to push our format forward with bigger, bolder changes than you’re used to… you might see changes between episodes in current seasons. By the end of 2018, the format of a Telltale game could look fundamentally different from what it does now, even going down to how we release stuff.”

Honestly, this can only be a good thing. Season 3 of Telltales’s Walking Dead lacked the shock and awe that made previous entries so exciting – partially caused by a structure that all but made the bigger choices feel irrelevant.

Since the runaway success of 2012’s The Walking Dead: Season One, Telltale Games have stuck rigidly to the formula that brought about that success. The release of episodes over several months keeps gamers hooked, but had diminished the narrative impact that games want from the experiences. If I want someone to die, I expect it to have some impact. The problem Telltale games have is that the story doesn’t radically alter – effectively handicapping the potential of the game to explore new narrative ideas.

Ultimately, we’ll have to see it to believe it when it comes to Telltale Games and these changes. It would be a huge gamble to shake up a genre they pretty much dominate.

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‘Editor in Chief’

A lifelong gamer, lover of movies and devourer of television; Shaun still can’t complete DOOM 2 on nightmare without breaking down into a crying heap.