“Stars,” the hulking mutant constantly says in Resident Evil 3: Nemesis. Official labeled as the Nemesis-T Type, the creature may lack a wide range vocabulary, but it more than makes up for it with its imposing presence. Even though only appearing in one main Resident Evil game, his lone appearance was so memorable that he is considered to be one of the franchise’s biggest icons. Appearing in several crossovers, including the popular Marvel vs. Capcom series, the Nemesis is one of the most recognizable video game bosses ever. Despite his single game appearance, Nemesis is easily the most famous boss from the RE franchise beside Albert Wesker. It isn’t to say that the franchise is short on memorable bosses – far from it. It is just that the Nemesis is able to overshadow almost all of them with his bulky design and how ruthless he was in his self-titled game.
Resident Evil 3 was given the subtitle of Nemesis due to the fact of how much of presence the Nemesis-T Type had. Created by the evil Umbrella Corporation, the Nemesis was a creature similar to Tyrants, super mutants that served as bosses in other RE games. Except Nemesis was smarter than Tyrants, able to follow directions and even be able to speak. It mostly just says one word, which is his prime objective, “Stars.” During the Raccoon City incident, where a vast majority of the town became infested with the T-Virus and turn into zombies, Umbrella sent out the Nemesis to take out their enemies. Their enemies were S.T.A.R.S., Raccoon City’s special police force and the heroes of the first game.
With his mission given to him, he stalks the zombie-infested city to find any S.T.A.R.S. members. He is able to find and kill helicopter pilot Brad Vickers, and spends the entirety of Resident Evil 3 chasing after Jill Valentine, one of the main protagonists from the first Resident Evil game. He would not stop chasing Jill no matter what; even going to a different room or to an all new location did not stop him from chasing after her. He would at times come at random to attack, putting the players in constant state of high anxiety. He was always difficult to defeat, and even then he will get back up soon after. Nowhere was safe, which was why the Nemesis was such an effective villain.
Eventually after several story-related events happen, the Nemesis is damaged to the point that a majority of his body goes missing. Using tentacles from his own body, he becomes a blob of organs and tentacles. Still giving chase to Jill, the Nemesis finally meets its end when Jill shoots it with a rail gun. His constant presence within the game earned him the nickname the persuader or the chaser, never once giving up on his prey.
The foe would go on to make an appearance in the second live action Resident Evil movie, Apocalypse. In Apocalypse, Nemesis was originally a human. He was actually one of two survivors from the first Resident Evil film, Matt Addison. After being cut by a Licker in the first movie, he becomes infected and then gets experimented on by Umbrella. Transforming him into the Nemesis, he is sent out by Umbrella to find and exterminate any S.T.A.R.S. members within the zombie-infested Raccoon city (exactly like Resident Evil 3: Nemesis). However, instead of being killed via a rail gun, he eventually remembers his past life as a human and joins the other survivors against Umbrella. He is killed by a helicopter falling on top of him.
He may have only appeared canonically in one Resident Evil video game, but that one appearance has endured him so much within the video game fandom. He would appear in multiple crossovers from Capcom, including Marvel vs. Capcom 3 and the upcoming Marvel vs. Capcom Infinite. He has one major Hollywood movie already under his belt; the Nemesis is simply a character that cannot be stopped. He will continue to represent the Resident Evil franchise as long as the franchise continues to exist, and you can bet whatever game or movie he appears in next, he will definitely say, “Stars.”
Want to know our thoughts on the first Resident Evil game? Check out our Revisiting here.