EA seems to be pulling some of its major franchises out of the annual release schedule, with Battlefield being placed on ice for a few years.
When you’re a company the size of EA, naturally there comes a moment when you have to take a step back and appreciate the scenery for what it is. In the ever-increasing race to rattle out more shooters annually, EA has made the decision to put its Battlefield franchise on the back foot – so DICE and EA can focus on bringing more Star Wars games into games hands.
That’s what the publishers chief financial officer, Blake Jorgensen says anyway. According to Videogamer;
“won’t have another Battlefield back for a couple of years. Next year we’ll have Battlefront, the Star Wars game.”
“We were very excited about how Star Wars [Battlefront] came out last year,” he said. “It’s a beautiful game, people loved it. I think if there was criticism they just wanted more. And so we’re taking that criticism to heart as we build the next game and trying to address any of the issues that they had.
“The other thing is, we were really working with the old canvas of Star Wars, the old trilogy, we weren’t using any of the new materials that came out of [Episode 8] because our game actually came out slightly before the movie. Next year we’ll have the opportunity to leverage more of that content from the new movies and we think that’ll make the opportunity much larger.
It makes sense really. Sales are down across the board, with Call of Duty, Titanfall and Battlefield suffering lower-than-expected sales. This is on the back of gamer fatigue, with annual titles and endless splicing of DLC causing consumers to back away from yearly investments.
It follows other developers, who have also been seemingly moving their key AAA-franchises out of the annual release schedule. Ubisoft announced there wouldn’t be a new Assassin’s Creed game in 2016, with no Far Cry game either in 2017.
Are you pleased to see the scourge of annual releases finally ending?